About
Marswalk is a third person 3D platformer game created for CAS 117 at Michigan State University. While most of the game was built in tutorial, I designed custom terrain based on the White Mountains of NH, and custom dissapearing platforms for added challenge. .

Terrain
I based much of the third level off of Tuckerman Ravine, a portion of Mount Washington in my home state of NH. Getting used to using the terrain system in Unity took a minute, but I think I was able to use it pretty well to make the expansive mountains come to life.